Online Gaming
I was in the group that talked about online gaming so I will talk about stuff we didn't include in our presentation. One related topic to the course would be the future of console games. Consoles are game systems such as Microsoft's Xbox and Sony's Playstation 2. In the past few years, these systems have incorporated online play into their systems. My prediction is that online play in these consoles will never be as popular as online play on a personal computer for one reason: console games cannot be modified after their release. PC games of course can. After a PC game is released, a patch can be distributed by the creator of the game to fix any problems encountered by the gaming community. This is an outstanding feature that cannot be implemented on a console game. Also, players of PC games can modify the game with the help of Software Development Kits or SDK's. These modifications include changes in game-types, new maps, new weapons, new player models, or changes to old things. Many people don't know it, but Counter-Strike is actually a mod of the original Half-Life.
Anyway, I will not rule out that consoles will one day be able to have these modifications; however, when this happens they will no longer be a console because they would then fit the definition of a computer which is something that you can input information into, change it, have it process it, and then output the information. Right now one does not input information into these systems except for new consoles that save game settings. These are not modifications to the game and the console does not process this information in order to produce an output. There is a limited amount of changes that are predefined in these settings and they do not currently constitute a computer even though the Xbox had more power than most PC's when it was originally released.
